1. The referee may only delay the start of the match on the condition that both the teams have to object about the ground or the way it is marked out.
2. If a player in tackling an opponent makes contact with the ball and the ball goes forward from the ball carrier’s hands, that is a knock-on.
3. The decision to decline the conversion must be relayed by the team-scoring captain to the referee, by saying “No kick” after the try has been awarded and before the time reaches 00.00.
4. An opponent may kick the ball out of the hands of a player who has picked up the ball.
5. An opposition player jumps and is supported in the Air to receive the ball from a kick-off. While in the air, he is thrown forward in the direction of the oncoming opposition. This constitute dangerous play.
6. To be described as brought to ground, a ball carrier must have both knees on the ground.
7. When a player catches the ball directly from a kick-off or drop-out and a maul forms and then ends unsuccessfully, the following scrum is awarded to the catchers team.
8. A player may make a mark within his 22-meter area from an opponent 22-metre drop-out.
9. When a scrum remains stationary and the ball does not emerge for immediate play, another scrum is ordered with the throw-in awarded to the team in possession of the ball in the scrum.
10. To score a try, a player grounds the ball by holding the ball and touching the ground with it, in in-goal. Holding means holding in the hand or hands, or in the arm or arms. No downward pressure is required.